Works on 1.7.10 / 1.8.x / 1.9.x / 1.10.x / 1.11.x / 1.12.x /1.13.x / 1.14.x / 1.15.x / 1.16.x / 1.17.x / 1.18.x / 1.19.x servers
 
Do you ever want to actually see what you have selected with WorldEdit? Do you ever want to know where your copied WE region will end up after pasting? Do you ever want to check chunk boundaries? Are you like me too lazy to install mods or to try explaining to others how to do it? Do you ever want a better way than the flood in chat to see Factions / Kingdoms / Residence / Towny claims boundaries?  Then this plugin is what you wanted all this time ^.^
Supports: WorldEdit, WorldGuard, Factions, FactionsUUID, LegacyFactions, GriefPrevention, Residence, Kingdoms, Towny, Dice Furniture, Jobs, iZone, WorldBorder, CommandBlocks
 
 
 
  • NO LIMITS! You can make a selection of any size or any shape! Yes, you can have 2 147 483 647 selections in size without any impact on performance. Not like other similar plugins, just saying ^.^
  • Made to have performance in mind
  • Supports any possible particle currently present in Minecraft
  • Have built in GUI for easy-to-use functionality
  • Every player can set their own particles how they want to! Including spacing between particles, range, maximum amount, update interval, and how long to show them.
  • Supports coloured reddust and note particles. So, in theory, there is over 16.5 million possible variations available to play around with.
  • Supports WorldEdit paste preview for accurate pasting before actual pasting!!!
  • Supports iZone selection
  • Supports WorldEdit Cuboid selection
  • Supports WorldEdit Sphere selection
  • Supports WorldEdit Polygon selection
  • Supports WorldEdit Cylinder selection
  • Supports WorldEdit Convex selection
  • Supports WorldBorder square and round border modes
  • Supports WorldGuard regions (Even polygon shaped!)
  • Supports Kingdoms claims with 3 different particles at once to separate own/enemy/ally lands
  • Supports Towny claims with 3 different particles at once to separate own/enemy/resident lands
  • Supports Dice Furniture to show where the furniture will be placed by just holding an item in hand
  • Supports Jobs Reborn plugin to show restricted areas and current selection
  • Supports Residence protection areas
  • Supports Factions/FactionsUUID claims with 3 different particles at once to separate own/enemy/ally lands
  • Supports GriefPrevention regions
  • Create a particle line towards the block you are looking for. For simple pointing for other people to see.
  • Can show spawner activation range and entity spawn range around it
  • Can show CommandBlock selection area like @a[x=1,y=116,z=-40,dx=10,dy=9,dz=3] or @a[x=1,y=116,z=-40,r=5,rm=10]
  • Have the option to visually show the current chunk to you
  • Option to turn on chunk grid to work in a similar way as ChunkBorders mod. But this is not mod!
  • Option to see other people’s selections
  • Option to toggle on and off visualizer with a simple command
  • Option to define max particle range
  • Option to set maximum particle effect for each player to avoid unnecessary load on players and servers side. Smart code will evenly spread available particles across selection for best looks and to avoid of millions unnecessary particles.
  • Option to define how long particles will be shown for
  • Option to define how often update particles
  • Option to define the spacing between rows
  • Option to define the spacing between columns
  • Option to define separate particles for different selections
  • /svis gui (type) – open GUI for setting your personal visualiser settings
  • /svis we (paste) (lock/tp) – if the paste variable not used will show WE selection (Keep in mind that WE selection is shown automatically on selection, this is only re-enables it if the timer runs out). If the paste variable is used then a possible paste location will be shown for accurate positioning even after using rotate or flip functions. Option to lock current position to enable movement around and get a closer look where paste ends up. Option to teleport to locked position for simple adjustments or actual paste.
  • /svis fc (fixy) – Shows factions claim lands in 3 different colors depending on your relationship with that faction.
  • /svis towny (fixy) – Shows towny claim lands in 3 different colors depending on your relationship with that town.
  • /svis wg (regionName) – shows region boundaries you are currently in (the region with the lowest priority will be shown if there is more than 1 percent) or by defined name
  • /svis res (residenceName) (-s) (-a) – shows residence boundaries you currently in or by defined name. -s variable stands for subzones, so by providing it you will see subzones too (only one layer deep for convenience purposes). -a variable is to show all surrounding residences, useful if you want to check what is protected and what is not in area
  • /svis gp (fixy) – shows GriefPrevention claim boundaries you currently in.
  • /svis izone – shows iZone selection.
  • /svis spawner – shows spawner activation range and mob spawning range around it
  • /svis grid (fixy) – shows chunk grid (Factions server friendly feature)
  • /svis cb – Shows command block selection area if it’s set. Need to be looking at the block itself.
  • /svis chunk – shows current chunk
  • /svis toggle – Toggles visualizer for player
  • /svis watch [nickname/info/stop] – option to see other people selections
  • /svis reload – reload configuration file
Each command requires a permission node related to that command in the same format as sv.command.[commandName] (in example sv.command.chunk) and missing permission node will be shown while hovering over the error message
  • sv.worldedit.use – allows to see WE selections
  • sv.factions.use – allows to see Factions claim on land claiming/unclaiming
  • sv.kingdoms.use – allows to see Kingdoms claim on land claiming/unclaiming
  • sv.izone.use – allows seeing izone selections
  • sv.towny.use – allows to see Towny claim on land claiming/unclaiming
  • sv.gp.use – allows to see GriefPrevention claims on edit or info tool usage
  • sv.cb.use – allows to see CommandBlock selection areas
  • sv.jobs.use – allows seeing your current selection with Jobs selection tool
  • sv.furniture.use – allows using Dice Furniture feature
  • sv.command.[command] – gives access to specific command
  • sv.versioncheck – gives access to see when new plugin version is available
  • sv.command.svgui.bypass – Bypasses set limits when using GUI
  • Permission for GUI editing particular type. All of them are given by default, so negate to prevent editing of them. This will not disable particular visualizer, just prevents GUI
    • sv.selectiontypeconfig.wepaste
    • sv.selectiontypeconfig.wecyl
    • sv.selectiontypeconfig.wepoly
    • sv.selectiontypeconfig.weconvex
    • sv.selectiontypeconfig.point
    • sv.selectiontypeconfig.chunk
    • sv.selectiontypeconfig.grid
    • sv.selectiontypeconfig.spawner
    • sv.selectiontypeconfig.kingdoms
    • sv.selectiontypeconfig.factions
    • sv.selectiontypeconfig.gp
    • sv.selectiontypeconfig.worldguard
    • sv.selectiontypeconfig.residence
    • sv.selectiontypeconfig.towny
    • sv.selectiontypeconfig.dicefurniture
    • sv.selectiontypeconfig.jobs
    • sv.selectiontypeconfig.wesphere
    • sv.selectiontypeconfig.wecuboid
Terms and conditions
 
The plugin is under the All rights reserved license
This plugin cannot be refunded
You are not allowed to redistribute or resell this plugin on any website
You are not allowed to modify or decompile this plugin
The price will change in the future